Proximity Threat
A downloadable game for Windows
Playing on Gamepad, XBox Controller or Mouse and Keyboard is recommended, joystick support is experimental. All control schemes can be rebinded.
Time: 15-30 minutes.
Description
You (EDO-72) is tasked to explore the offshore sea base Aquarius, all attempts at contact has been lost and a force sent there has disappeared. You control a drone through Aquarius to undercover what happened and the truth behind the experimental weapons program.
About the prototype
Proximity Threat is a 6 degrees of freedom (6DOF) first person action-adventure game, influenced by 6DOF games and 3D Metroidvania games.
Features
- A full 3D map you can rotate, pan, zoom and look around.
- A full logging system for loggable objects you find across the map.
- Progression into new areas through discovering new abilities.
- Aim locking mechanics.
- A full 6DOF movement system.
- A 3 phase boss fight.
- A continuous world you can fully backtrack on even from the end.
- This is a low handholding game, if you get stuck scan things, read the instruction manual or watch the playthrough.
Further releases/updates?
Further development will depend on feedback from the prototype to see its viability for further development. There is a lot of ideas planned out for further development and the art would be overhauled, but this prototype for testing gameplay and design is the first stage.
System Requirements
GTX 1050 or Radeon 680M or equivalent or above recommended for a smooth experience. Windows 10 or above, OSX and Linux support planned for the future if full production occurs.
How do I give feedback?
Feel free to support the project by following it, leaving a review, comment or joining the Discord server, this will help guage interest in this project and its potential for further development.
Feedback should be focused on the gameplay and design aspects, the art and sounds are still early stages and would be overhauled if the project reaches full production.
Discord Server: https://discord.gg/9KpducUBBg
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Digital Corgi Productions |
Genre | Adventure |
Made with | Adobe Photoshop, Unity, Blender |
Tags | 3D, 6dof, Action-Adventure, Controller, First-Person, Indie, Metroidvania, Sci-fi, Short, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick |
Accessibility | Subtitles, Configurable controls |
Download
Install instructions
Unpackage the ZIP file and double click ProximityThreat.exe. This is a Unity game so will contain Unity related folders in this file.
An instruction manual PDF is also bundled into the zip file.
Comments
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This was pretty fun!
The whole drone 6DOF metroidvania idea is great, it works well and controls are good. Love the prime inspiration for the scanner!
The only two things I had issues with were going up/down in tunnels, it's pretty easy to bump and get stuck on walls as you do.
And needing to go restock flares and rockets at different printers before attempting the boss again everytime you respawn.
But outside of that, hoping to see more of it!
Thank you for the feedback and for playing the game.
I will address the stuck and bump issues in the next patch as it should be easily fixable with some adjustments to the player's colliders. As for the flares and rockets restocking I agree this is a cause of annoyance especially with the rockets as you need to backtrack to restock them, I will also address this issue in the next patch.
Hopefully I can get the patch out quite soon to address the above as well as fix some minor issues I have discovered in the past few days.
Awesome game, and graphics with outstanding UI design. Thoroughly enjoyed playing. Also is really nice to see a game using the 6DOF stuff as it’s very rare nowadays.
Looking forward to seeing what you do next :)
Thank you for the feedback, should hopefully either be a continuation of this project or a new project in the future. :)